Third-party game capture
Capture and analyze frames from supported third-party game scenarios for research, QA, compatibility validation, and rendering investigation.
RenderDoc Pro for commercial graphics debugging
RenderDoc Pro is an independent commercial fork of RenderDoc under the MIT license, built for teams that need reliable third-party game capture, resource analysis, and enterprise deployment paths.
Independent commercial fork of RenderDoc
Built for graphics R&D, QA, compatibility testing, and technical art
Supported Games / Customer Cases
Representative studios, publishers, and game ecosystems used for compatibility research, case validation, and graphics debugging scenarios.
Product Surface
Use RenderDoc Pro where standard graphics debugging meets production constraints: third-party game targets, locked-down machines, internal labs, and recurring compatibility work.
Capture and analyze frames from supported third-party game scenarios for research, QA, compatibility validation, and rendering investigation.
Keep the inspection model graphics engineers already know: event browsing, pipeline state, texture views, mesh inspection, and resource analysis.
Professional seats support offline use, named users, activation files, internal networks, closed test environments, and R&D machine rooms.
Support paths for common DirectX, Vulkan, and OpenGL debugging, plus anti-cheat environment compatibility assistance for approved testing scopes.
Workflow
RenderDoc Pro is aimed at teams that repeatedly need to collect hard rendering evidence from live applications and turn it into actionable debugging work.
Subscription Plans
Every plan supports payments using cryptocurrencies with privacy guarantees. To buy, contact [email protected].
Personal
For individual researchers, independent developers, technical artists, and small validation scenarios.
Professional
For game studios, graphics R&D teams, project groups, QA labs, and enterprise intranet environments.
Payment
Both Personal and Professional licenses can be purchased with crypto currency . Contact sales for quote confirmation, activation details, and delivery instructions.
News
Existing WordPress articles remain available through the site archive and category pages.
FAQ
No. RenderDoc Pro is an independent commercial fork based on RenderDoc under the MIT license.
The Professional plan supports offline environments and does not require online verification. Personal licenses require online login and authorization checks.
Email [email protected] with the plan, seat count, target deployment environment, and preferred payment method.
Yes. USDC and USDT payments are supported for both Personal and Professional plans.
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