RenderDoc Pro for commercial graphics debugging

Capture, inspect, and ship complex game rendering work with confidence.

RenderDoc Pro is an independent commercial fork of RenderDoc under the MIT license, built for teams that need reliable third-party game capture, resource analysis, and enterprise deployment paths.

DX / Vulkan / GLCommon desktop graphics APIs
OfflineProfessional license option
RenderDoc Pro showing a captured frame, event browser, texture viewer, and resource inspector.
Frame capture, resource inspection, and replay analysis in a familiar RenderDoc workflow.

Independent commercial fork of RenderDoc

Built for graphics R&D, QA, compatibility testing, and technical art

Supported Games / Customer Cases

Capture workflows tested against demanding commercial game environments.

Representative studios, publishers, and game ecosystems used for compatibility research, case validation, and graphics debugging scenarios.

Tencent Games NetEase Games HoYoverse FunPlus Lilith Games Riot Games Activision Nexon Smilegate Asiasoft UNG Giant

Product Surface

Designed for real capture environments, not demos.

Use RenderDoc Pro where standard graphics debugging meets production constraints: third-party game targets, locked-down machines, internal labs, and recurring compatibility work.

Third-party game capture

Capture and analyze frames from supported third-party game scenarios for research, QA, compatibility validation, and rendering investigation.

Familiar RenderDoc workflow

Keep the inspection model graphics engineers already know: event browsing, pipeline state, texture views, mesh inspection, and resource analysis.

Enterprise deployment

Professional seats support offline use, named users, activation files, internal networks, closed test environments, and R&D machine rooms.

Compatibility support

Support paths for common DirectX, Vulkan, and OpenGL debugging, plus anti-cheat environment compatibility assistance for approved testing scopes.

Workflow

Capture first, analyze deeply, keep the evidence.

RenderDoc Pro is aimed at teams that repeatedly need to collect hard rendering evidence from live applications and turn it into actionable debugging work.

  • Investigate frame events, draw calls, pipeline state, resources, and texture output.
  • Use captured evidence for graphics regression analysis and compatibility reports.
  • Deploy Professional seats in offline labs without recurring online authorization checks.
RenderDoc Pro connected to a Direct3D 11 game target with capture controls visible.

Subscription Plans

Choose the license model that matches your environment.

Every plan supports payments using cryptocurrencies with privacy guarantees. To buy, contact [email protected].

Personal

$499 / year

For individual researchers, independent developers, technical artists, and small validation scenarios.

  • 1 user license
  • Bind up to 2 devices
  • Online login and authorization required
  • Standard RenderDoc Pro features
  • Common DirectX, Vulkan, and OpenGL debugging scenarios
  • Third-party game capture and analysis
  • 1 year of version updates
  • Email technical support

Payment

USDC and USDT accepted.

Both Personal and Professional licenses can be purchased with crypto currency . Contact sales for quote confirmation, activation details, and delivery instructions.

Contact Sales

News

Latest posts and product notes.

Existing WordPress articles remain available through the site archive and category pages.

FAQ

Licensing and deployment details.

Is RenderDoc Pro affiliated with the original RenderDoc project?

No. RenderDoc Pro is an independent commercial fork based on RenderDoc under the MIT license.

Which plan works without internet access?

The Professional plan supports offline environments and does not require online verification. Personal licenses require online login and authorization checks.

How do I purchase a license?

Email [email protected] with the plan, seat count, target deployment environment, and preferred payment method.

Can I use cryptocurrency?

Yes. USDC and USDT payments are supported for both Personal and Professional plans.

Ready to evaluate RenderDoc Pro?

Send your licensing requirements and deployment environment.

[email protected]